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Aluren
Here is another combo deck, this time whit aluren. Again if you have any suggestions about how the deck could be improved tell me. I have played a few times whit the deck and it usually goes off around turn 6/7, but maybe it is more fragile than the dream halls one due to creatures and also i have to say that once you have the combo it is quite annoying to kill the opponent since you have to click too many times, unless the opponent has some non basic lands (anathemancer).
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